TDDE92 · 6 credits · Basic level (G2F) · Produktutveckling
Interactive Products
Active · next start HT 2027
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Part of 1 programme
About the course
Aim
After completing the course, the student shall be able to:
- Generate, visualise and develop alternative interaction design concepts for digital, and digitally enabled, products.
- Create and evaluate prototypes at appropriate levels of fidelity, and iteratively improve a design based on feedback and other relevant evidence.
- Design interactive products that take account of relevant standards or guidelines.
- Describe and apply fundamental concepts, principles and methods in interaction design and user experience design.
- Formulate design ideas as hypotheses that can be investigated through prototyping and evaluation.
- Explain and justify design decisions using support from relevant theory and the objectives and constraints of the design project.
Content
The student shall develop foundational knowledge and practical ability in interaction and user experience (UX) design, with particular emphasis on concept development and iterative design of interactive, digital and digitally enabled products.
The students of this course develop methodological and theoretical knowledge in design of digital interactive products. Design methods, reflection and criticism supported by theory is mixed with practical creative design work, prototyping and evaluation. Students learn to reflect on their own design work in relation to constraints and user experience.
- Examiner
- Johan Blomkvist
- Scheduled hours
- 58 h
- Main field of study
- Produktutveckling